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email: melstromh99@gmail.com

About me!

Hi! I'm a professional web developer by day, but you wouldn't know it from looking at my site haha...
Anyway, I'm also a game developer and an enthusiast of film! I'll be posting here with development updates for my projects, reviews of media I've enjoyed recently, and links to other cool creators that I feel deserve some light.

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The future of Brittleheart

6/5/2025

Helllllooo everybody! It’s been a long time! I’m gonna keep this one fairly brief, as I just wanted to update the blog on what I’ve been doing and what I’m gonna do in the future.

Ok so, Brittleheart. It wasn’t the complete success we were hoping it would be. It didn’t win any awards, and nobody famous played it. That’s ok though! We were actually fairly happy with the scores we got in Ludum Dare and have decided that we’d like to further develop the game.

For this purpose, we’ve brought in another artist and have been hard at work determining scope, gameplay mechanics, art direction, and finally in the last month or so, actually making the game.

I’ll go into more detail about the actual development process in a future update. I want to keep this blog fairly focused on the technical side of things, as I’ve got a few cool features in mind that I want to brag about online.

But yeah! Thanks for reading everybody!

Ludum Dare 57 Update!!!

4/8/2025

OK! As of last night the game is submitted! I'm insanely proud of what we managed to accomplish in just 3 days, even if it did turn out a little unfinished (it is a gamejam game after all). This was my first experience collaborating with other game developers, and I couldn't be more happy with it. My two teammates were both incredibly hard working and talented, and it was easy to stay dedicated because their passion was contagious.

As with all projects, I'm walking away with things I wish I'd done differently, lessons I've learned, hopes for the future, and a feeling of emptiness now that it's over. That said, there have been talks about continuing to develop the game amongst the other team members, and I'm not necessarily opposed to that. I also know that it would be wise to allow myself some space from the project before I commit to anything, because when something is fresh and exciting it feels like the inevitable future. Who knows how we'll feel in a couple months.

I'll probably update the blog again once the game's been rated and the rush of emotions I'm feeling toward it have faded slightly. I'd like to do a full retrospective for the game on topics like its reception, technical things I'm satisfied with and plans for the future.

Ludum Dare 57 anticipation

4/1/2025

Excited to participate in Ludum Dare 57! I'll be cooperating with a couple cool people I've met through a local group and hopefully be making something awesome. I'll update the site when the event is over!